Raids, Nightfall Events, and Trials will be available to all players in Destiny 2 through matchmaking. During the reveal event, Bungie explained that it was a miracle that some of the tasks in Destiny were completed, which included the Raids and Nightfall Strikes. But these toughest challenges also required that you team up with people you knew or met online, in other words there was no matchmaking for Raids or Nightfall Strikes. This left many players going to LFG forums to face some of the best content that the game had to offer.
In the first Destiny, the activities with the most enticing rewards required the most legwork to initiate. Because Nightfall Strikes and raids lacked any sort of matchmaking, dedicated players had to gather teammates through outside means such as Reddit or DestinyLFG if they wanted to take part in them. The logic behind the omission of matchmaking was that Nightfalls and raids were simply too difficult for any three or six random schlubs to finish one without everyone coordinating and communicating through voice chat. Still, for as long Destiny has been around, players have wanted matchmaking for Nightfalls and raids so they can avoid perusing a website for an hour or two in order to find a group to play with. Guided Games are a kind of matchmaking meant to introduce solo players to the kinds of small, tight-knit communities Destiny has fostered over the past three years, letting them eventually join a clan they like and get in on the highly cooperative parts of Destiny that truly set it apart from other shooters. To start off, Bungie makes a big deal out of entering a Nightfall through Guided Games. After you select the Guided Games version of the Nightfall, you select whether you want to be a Seeker or a guide.
If you show players a feature that help to group with others then disable it on purpose, you need to have other systems in the game to pick up the slack. What other games on consoles had the kind of in game clan support you're talking about. Game needs lots of work in terms of community features in general. If Bungie had good game design and was willing to sit down with Blizzard for example they could have easily implemented a good system of progression for casual and players with more time on their hands. Also you'll have to be available at the same time for at least a few hours.
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